Post by Pyrrhic on Jun 20, 2019 8:14:30 GMT
Scarlett the basics full name • Scarlett Nygård nicknames • The Crimson Curse (Professional Alias) age • Twenty-Six primary standing • Bounty Hunter/Assassin secondary standing • Hunter faction • Cursed Thorns species • Human gender • Cis Female she/her/hers sexuality • Pan the appearance origin • How To Train Your Dragon height and weight • 5'9" 147lbs overall appearance • Scarlett is a tall, slight woman with pale white skin. Her hair is a vibrant, unnatural red that falls down to her mid-back in delicate waves. On personal time, her crimson waves are left down, usually with one or two small braids done in it, however, when she knows she'll be shooting she ties it back in one big braid to keep it out of her face. Her eyes are the cool blue of denim and her face is marked by two beauty-spots, one small one on the left side of her face above her lips and another larger one above her right eye. She can usually be seen in her signature colors of deep red and black and with dark red paint on her lips. When she's working a gig she wears a full-face red and black mask the personality likes • the outdoors, baked goods, shooting (for fun), the dark, stargazing, animals but especially dragons, music, drinking dislikes • meat (she ate too much of it in her early years after the clan), being around people, killing, confrontation (raised voices give her anxiety), dirt and being dirty, snow and cold weather, herself strengths • excellent aim with a handful of projectile weaponory (she favors the crossbow, but is competent with an old fashioned bow and dabbles in blow-darts, usually for the purpose of tranquilizing or poisoning someone or something), a skilled liar and actress, weaknesses • Basically useless in close combat, not physically strong, pretty emotionally unstable dreams • to be able to settle down in a home of her own with Frey and Kari fears • anything happening to Kari or Skaði, people who genuinely want to know her, any form of intimacy really overall personality • A quick-witted woman with a sharp tongue, neither Scarlett's mind or physical capabilities should be underestimated. She's quiet and perceptive, with the eye of a true huntress, she picks up things that others often miss. There is an air of smugness about her, but she's not outwardly cocky or a braggart. She knows her talents and her worth, but doesn't go out of her way to advertise her skills. Scarlett is, above all, a survivor. She does what she needs to do to get by, whether it's thievery or murder and doesn't allow herself to regret it. At least not outwardly. On the inside though, she keeps a tally of every life she's taken and every "criminal" she's helped put away. This guilt and self-hatred that she feels causes her to keep everyone she meets at arms length. She doesn't welcome genuine human connection and doesn't go out of her way to try and improve her lot in life because she simply doesn't believe she deserves it. She doesn't fully shun other people, however. Given her career that's simply not an option, but she's certainly not the most charismatic of people. She's standoffish with others, if you're lucky you'll get a sarcastic comment or a wry quip out of her every now and again, a shadow of her natural sense of humor that she usually hides. She can hold a conversation well enough when she needs to, but she'll never go out of her way to talk to someone, and if someone instigates a conversation with her she does her best to keep it as impersonal as possible on her end. If all else fails, Scarlett is an excellent liar, a skill she's cultivated over the years, and is not above creating a persona or a fake backstory to keep curious people at bay. Those who stick around and break down her many many walls, however, might be lucky enough to find the vulnerable girl that she hides from the world: the girl who secretly still longs for a home and a family to call her own, even after all these years. the history father • Sigurd, nomad, deceased mother • Brenna, nomad, deceased siblings • None important people • Skaði, Kari, Frey overall history • Born to a pair of traveling nomads, Scarlett has always lived the life of a wanderer. For all of her early childhood she traveled around with her parents and one or two other small families who lived the same nomadic lifestyle. Back then, Scar loved to travel around and meet new people, and unlike many viking clans, her nomadic parents had no quarrel with dragons. She grew up seeing them, not as friends or as enemies, but as co-inhabitors of the earth deserving of respect. All things considered, she had a relatively peaceful childhood. A few weeks shy of her sixth birthday, Scarlett's family was unlucky enough to come across a travelling group of raiders who took everything they owned before taking her parent's lives, as well as the lives of the other adults who traveled with them. Scarlett was spared because she was a child, and she and the other two children in their group were taken into the clan. From then on, Scarlett was raised among ruthless mercenaries. The clan taught her how to use various weapons, but she was always a small child who fared better with long range weapons. So, she was taught to use a bow and a crossbow and found she was something of a deadeye. The clan fostered her natural talent and were quick to put her to use in raids and in hunting. She looks at this skill as the only positive outcome of her time with the Grymleggr tribe. While she was technically a part of the clan, the family who housed her treated her as little more than a slave. She did, however, grow close to the youngest son of her foster family, a boy her age named Frey. He was the only one to treat her with kindness within the family, and the only one in the entire clan who saw her as anything more than a person with a skill to be exploited. In the end his companionship wasn't enough to keep her happy, though. Not long after she turned sixteen she left the clan in the dead of night and never looked back. Scarlett learned quickly that the world is rarely kind to a young girl without a friend or any money to her name, however, and she soon grew desperate. She could hunt for food on her own, but she had no shelter and no access to other necessities, and she only had so much ammunition to continue hunting without any money. She tried selling her kills but that barely paid for the arrows she'd used in the first place. She hopped from place to place barely surviving this way until she came across a wanted poster for a runaway criminal offering a reward. Deciding it couldn't hurt to try, she followed lead after lead, relying on her tracking abilities until finally she found a trail that led her to her target. She apprehended him, taking him down be delivering a non-lethal shot to take him down before delivering him to justice. The money she received as a reward was more than she'd seen in her entire life, enough to buy her a hot meal she didn't have to kill herself, a room in an inn with an actual bed, and new stocks of ammunition, and the rest was history. She fell into bounty hunting from then on out, telling herself there was nothing wrong with apprehending criminals, but there were more than few targets of hers that made her second-guess herself: Poverty-stricken men and women stealing to keep their families alive, people acting in self-defense, etc. However, she told herself it was either her or them, and that usually kept her doubts at bay. It was a slippery slope, though. Eventually she began getting offers for less noble gigs, suddenly it wasn't "wanted dead or alive," but "kill on sight." Sometimes, if she was lucky, she'd be contracted to kill a troublesome dragon terrorizing the village she was staying in, which she was only able to do with the use of poisons and tranquilizers she coated her arrows in. The dragons were easier than the humans, but only just barely. She told herself that the people she killed were criminals, so it was okay, but it wasn't long before even that stopped being true. The less-reputable offers were easier to come by than legitimate bounty-hunter work, and the pay they offered was far too good to refuse. After long enough, the guilt died, as did any illusions that she was still clinging to that she was a decent person. Still, she adopted the persona of "The Crimson Curse," in an attempt to separate the part of herself that was a killer from the part that desperately didn't want to be. Scarlett continued on like this for a few years before a brief, small ray of light appeared in her life, or rather reappeared, when she was nineteen. What Frey was doing in that dive bar so far away from the last place she'd seen him she never found out, but when they reconnected it was like no time at all had passed. He made her forget her demons and the person she'd become in his absence. It didn't take long for reality to set in, though. She wasn't the same person he knew years ago, and if he knew the things she did, the lives she'd stolen, he'd hate her. He deserved better than her, she knew, so she left him behind yet again. The unintended consequences of her brief reconciliation with Frey soon became obvious, but Scarlett couldn't allow herself to grow attached to the idea of motherhood. Much like Frey she knew her child deserved better than she could offer. She left the child, a girl, with a childless couple she'd been observing and told herself that was that. The following months were a dark period in Scarlett's life. She regretted abandoning her daughter but knew that it was what was best for her. That didn't make it any easier to bare, however, and she fell into a deep depression, throwing herself into her work most days and throwing herself into the drink on slow days. Salvation came from an unexpected source. During a hunt one day, she came across a lone Rumblehorn stalking the very same stag she had been. Any other day she might have let the dragon have it, she wasn't going to beat it head on, after all, but she was ornery, depressed, and had already wasted an arrow downing the beast so she wasn't about to let her kill be stolen by some over-sized rhinoceros. In one of her more stupid moves, she stood her ground, not flinching even as the Rumblehorn roared right in her face. Scarlett waited patiently for the beast to strike her, with a fire blast or its clubbed tail, but to her surprise it turned and left. Curious, she returned to the same woods the next day, looking for tracks. She didn't need to look long, the Rumblehorn found her before she found it. She didn't quite know why she went looking for it, but when Scarlett locked eyes with her she felt a connection with her, like she was looking at a kindred spirit. That scared her more than anything, so she turned around and left. Before leaving the forest entirely though, she shot another stag and brought it to the dragon, stating that they were now even. She thought that would be the end of it until the next time she ventured into the forest and found herself with a shadow. Much as she tried to get the dragon to leave her alone, it wouldn't. She even packed up and traveled to the next town over, only to be followed there as well. Impressed by the dragon's tracking abilities, Scarlett "allowed" her to stick around, believing that if nothing else her strong nose would make tracking targets much easier, and the two became a pair. Scarlett dubbed her new companion "Skaði" after the goddess of bowhunting. Though Scarlett initially viewed Skaði as a replacement for her baby girl, it soon became apparent that the dragon was the one taking care of her. She never forgot her daughter though, and she went back to the village she was born in a year after she was born to watch her from afar and she how she'd grown, and learned she'd been named Kari. She did the same thing the next year, and the year after that, and so on until it became a tradition of her and Skaði's. It was always a melancholy event, but with Skaði by her side she had someone to share her lonely life with, and her depression eventually faded. Not to mention the two became an unstoppable force when it came to hunting of all types. Even that became easier with Skaði around. The dragon was good at keeping Scarlett out of her own head and giving her a distraction when she needed it. When the worlds merged, Scarlett briefly hoped for an opportunity for a new life. However, the darker parts of her heart whispered that she didn't know how to do anything besides kill, no matter where she went it would always be the same. Lo and behold, the first offer she received in the new world was a chance to get herself tangled in a war she had no stake in. She told them she wasn't a solder, but she had skills to bring to the table and that was all that seemed to matter to them. Believing she wasn't going to find any better offers in this new world, Scarlett and Skadi joined the ranks of the Cursed Thorns. the role player alias • Pyrrhic age • 25 pronouns • she/her/hers other characters • Violet, Sinbad |
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